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My introduction to Blender was back in early 2006, around the time that Elephant’s Dream was being finished up and released. I found Blender as part of a search for programs that I could use to do stop motion animation. I started trying to learn it, got frustrated, looked around for help on what the [...]
I have been working off and on trying to learn how to use Blender 2.5 to create a variety of things, and now I am going to get really serious about learning this program inside out and sideways. I know it can do what I want, if I can just work out how it works. [...]
While I have not abandoned the Impala Project, those who remember it will know that it went onto a back burner for a while as I familiarize myself with all of the technical workings of how Blender works. I have created a few things since then, including the hydroponics bay for my Mars mission. I [...]
I made a picture for a Tips and Tricks page that I made here for how to effectively blend Blender, Daz Studio and Gimp to make great 3D images, then I tweaked it a bit more and I really like how it turned out after the additional tweaking.
The original finished image had just three [...]
A three dimensional object is defined as something that gives the perception of depth. IN a standard drawing of a stick figure only two dimensions are used. Side to side and up and down. Referred to as the X axis and Y axis. In three dimension (3D) a third axis is added to the image, [...]
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